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Shedinja
Pokémon - ["Stage 1"]
Types: ["Grass"]
Marvel Shell: Prevent all effects of attacks, including damage, done to Shedinja by your opponent's Pokémon that has any Poké-Powers or Poké-Bodies.
Spike Wound
Choose 1 of your opponent's Pokémon that has any damage counters on it. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: +20
Retreat Cost:
A discarded bug shell that came to life. Peering into the crack on its back is said to steal one's spirit.
Illustrated by Mitsuhiro Arita
All Pokémon TCG card images © The Pokémon Company